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Old Dec 07, 2007, 09:42 AM // 09:42   #1
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Default Anet has messed up Ursan Blessing.

It is unfortunate that Anet has changed Ursan Stike to touch range spell.

In its original sense, it was fair for both melee player (warrior) and the ranged one (elementalist). Both of the kind of players deal equal amount of damage using this spell and they don’t have to move from their position to execute the spell.

Revised version of the skill requires players to be in touch range to execute the spell. It is not a problem for a warrior who stands near the foe and fights. But an elementalist has to run from his position to the foe to execute the spell. An elementalist’s armor is much lower when compared to a warrior. Hence, even before he could reach the foe to execute the spell, he could get killed as some of the foes deal very high hp damage in one strike. So, the revised version of the skill is biased towards warriors and assassins. Players with ranged weapon are at a disadvantage when compared to melee players.

Someone may argue that a bear has to be in touch range to deal a blow. But for god sake, this skill is a blessing. Further, you are not expected to change into a bear. Hence, it should be a blessing for melee players as well as ranged players. In its present form, it is a blessing for melee players and a curse for ranged ones. If the player is transformed into bear to use the skill, then the situation is different.

If this spell is meant to a touch range skill, then it would be fair that Ursan Blessing gives the same armor status and same increase in hp whether the player is warrior or an elementlist. For example, Ursan blessing has to give the players “X armor and +Y hp increase” who ever is the player instead of giving “+X increase in armor and +Y hp increase in hp”.

May I hear the opinions from others?

S Elangovan
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Old Dec 07, 2007, 09:24 PM // 21:24   #2
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Its so obvious. ANET makes a super skill so that everyone will be excited about it, hear about it, and buy GWEN. After all, if you don't have GWEN, you can't have Ursan Blessing. ANET gets to a point where most sales are fairly saturated and slow down. ANET changes the game. ANET changes the skills. ANET allows level 10's to now come into the game. Its all about money. Period.

I think the common term is "Bait and Switch"
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Old Dec 07, 2007, 09:55 PM // 21:55   #3
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The long awaited nerf kicks and now scrubs can't power through PvE as easily. It does tend to help to know how to play.

I'm personally glad they nerfed, kind of, Ursan, which was overused and overpowered.
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Old Dec 08, 2007, 01:03 AM // 01:03   #4
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omg i cant use my one skill - ursan tank..boohoo :P

lmao i expect many ppl to complain about this now and i dont mean any offence to the op but...come on we have many many skills available so lets just get on with it and expect that ever used nerf bat to be around eh
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Old Dec 08, 2007, 01:25 AM // 01:25   #5
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This is such a minor nerf it's hardly worth complaining about. And it doesn't favor assassins any more than it favors Rangers, Dervishes, or Paragons. Then again, you'd have to be a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing idiot to run Ursan if you were a Paragon, so nevermind.
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Old Dec 08, 2007, 01:33 AM // 01:33   #6
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As far as i'm concerned the only reason for Ursan Blessing was to allow unwanted classes to be able to get into pugs by providing a skill set that could be used equally well by both. Now Ursan is just about useless for any caster, but retains almost all of its power for warriors/rangers/paragons/ect. I would rather the stats on the skills themselves be nerfed but keep the spell range on the skill.
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Old Dec 08, 2007, 02:46 AM // 02:46   #7
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i agree with the meth.
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Old Dec 08, 2007, 03:37 AM // 03:37   #8
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i still think it should have visually changed you to a bear for ursan and other animals for others. That would have been way cool and would have fitted. other than that........cry me a river you have to run next to the target with +xx armor and +xxx health.
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Old Dec 08, 2007, 08:33 AM // 08:33   #9
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This wasn't a nerf as much as a bug fix, the skill was functioning differently than it was in the quest so it was changed to that.

And why you have made 2 different threads with the same name goes beyond me.
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Old Dec 08, 2007, 09:28 AM // 09:28   #10
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Meh im a warrior so frankily the ursan blessing update pleases me now when i click skill number 1 under UB i go and chase the target
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Old Dec 08, 2007, 09:44 AM // 09:44   #11
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I'm a warrior as well but the update sux for me. Ursan form was the skill to use when you get blinded weakened mind freezed and crippled. Blinding still doesn't matter but all the snares do now. Since 95% of the enemys have some way of freezin/crippling you it decreases the usefulness of ursan blessing. You often have to attack enemys you cannot reach due to cliffs and walls as well.

the nerf was not really unsuspected so im not too sad

Only thing that annoys me is that compared to bear, wolf and raven are crap.
(raven attack dosen't deal dmg so no energy gain, that's just stupid )
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Old Dec 08, 2007, 10:27 AM // 10:27   #12
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I think as a Necro I am a better Ursan than a Warrior could ever be. :>
The same for Elementalists, who can stay the bear for much longer periods of time, enough for longish fights.

Every Ursan has at least 80 armor, without any buff. Nobody prevents you from taking a shield to increase this armor even more, even if you are a caster.


But of course experienced players here already came to the conclusion
Quote:
Now Ursan is just about useless for any caster, but retains almost all of its power for warriors/rangers/paragons/ect.
This is just wrong.

Start thinking, then you would have made it even as a player of one of the undervalued classes. The skill is still immensly overpowered, and people will still use it over all other alternatives.

And given the fact that the blessings in the quests never had the ranged attack ability, this skill was not only overpowered, but BROKEN.



Message to all Scrub-Ursans out there, it is still your best bet to master every challenge in GW without having any clue...
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Old Dec 08, 2007, 01:36 PM // 13:36   #13
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i feel so sad *jumps with glee*
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Old Dec 08, 2007, 01:37 PM // 13:37   #14
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Quote:
Originally Posted by Citadel Runner
Its so obvious. ANET makes a super skill so that everyone will be excited about it, hear about it, and buy GWEN. After all, if you don't have GWEN, you can't have Ursan Blessing. ANET gets to a point where most sales are fairly saturated and slow down. ANET changes the game. ANET changes the skills. ANET allows level 10's to now come into the game. Its all about money. Period.

I think the common term is "Bait and Switch"
So changing ursan to touch range was a decision regarding profit? o rite, i get it now.
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Old Dec 08, 2007, 01:54 PM // 13:54   #15
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Quote:
Originally Posted by Steboy93
This wasn't a nerf as much as a bug fix, the skill was functioning differently than it was in the quest so it was changed to that.
QFT. It's not really a big deal for most Ursan tanks.

It's a little annoying you can't finish off fleeing foes, and ranged users aren't as effective.

But overall it's still a very effective skill.

Not to mention the other 2 forms were fixed as well, though they are rarely used.
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Old Dec 08, 2007, 02:34 PM // 14:34   #16
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Default URSAN Blessing

I have been working hard to attain level ten in Ursan blessing and Guildwars goes and totally makes a great skill ho hum......Whoever did this needs to be fired ... what a loser .....I'm totally disgusted with them changing the skill after everyone been using it for so long.....it does not make sense to have a bow and then have to run up to the enemy to use both a bow and Urasan Strike you idiots...
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Old Dec 08, 2007, 03:29 PM // 15:29   #17
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Default URSAN Blessing

Oh great now the Ice Imps can just hit you at range and while you walk in slow motion and you can't do anything until you get there .......You Idiots !
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Old Dec 08, 2007, 03:33 PM // 15:33   #18
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Quote:
Originally Posted by redarow46
Oh great now the Ice Imps can just hit you at range and while you walk in slow motion and you can't do anything until you get there .......You Idiots !
Oh snap, you might have to remove a hex now!
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Old Dec 08, 2007, 03:48 PM // 15:48   #19
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Quote:
Originally Posted by redarow46
I have been working hard to attain level ten in Ursan blessing and Guildwars goes and totally makes a great skill ho hum......Whoever did this needs to be fired ... what a loser .....I'm totally disgusted with them changing the skill after everyone been using it for so long.....it does not make sense to have a bow and then have to run up to the enemy to use both a bow and Urasan Strike you idiots...
ye because the bear feet are flying right? (what a loser)
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Old Dec 08, 2007, 04:34 PM // 16:34   #20
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Quote:
Originally Posted by Longasc
I think as a Necro I am a better Ursan than a Warrior could ever be. :>
The same for Elementalists, who can stay the bear for much longer periods of time, enough for longish fights.
Every Ursan has at least 80 armor, without any buff. Nobody prevents you from taking a shield to increase this armor even more, even if you are a caster.
But of course experienced players here already came to the conclusion
This is just wrong.
Start thinking, then you would have made it even as a player of one of the undervalued classes. The skill is still immensly overpowered, and people will still use it over all other alternatives.
And given the fact that the blessings in the quests never had the ranged attack ability, this skill was not only overpowered, but BROKEN.
Message to all Scrub-Ursans out there, it is still your best bet to master every challenge in GW without having any clue...
Ok, I drew a hyperbole when I said useless for caster, but now the fact remains that caster's are far weaker ursans then high armored ones. My problem isn't that it got nerfed, its that it only really got nerfed for a certain set of classes, while the classes who are already stronger at ursan get far less of the nerfstick. And staying in ursan form is never a problem even as a warrior, if it is for someone then they fail at the simplest build in guild wars. If you want to go by maintaining ursan during long times out of battle paragon beats every other class with leadership bonuses though.

Quote:
Originally Posted by redarow46
Oh great now the Ice Imps can just hit you at range and while you walk in slow motion and you can't do anything until you get there .......You Idiots !
I lol'ed
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